When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 "Centur-Ion True Awakening" per turn.
Centur-Ion True Awakening [VASM-EN024] Super Rare
$0.30Liquid error (snippets/product-price line 23): Computation results in '-Infinity'Unit price
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