When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.
Magical Musket - Last Stand [SPWA-EN028] Secret Rare
$9.40Liquid error (snippets/product-price line 23): Computation results in '-Infinity'Unit price
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