Spell
3
1
Calm
[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —Empower a unit. Disempower it at end of turn.Disempower a unit that's [EMPOWERED]. Empower it at end of turn.
Choose one —Empower a unit. Disempower it at end of turn.Disempower a unit that's [EMPOWERED]. Empower it at end of turn.