When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
Vampire Domination [MP19-EN243] Common
$0.30Liquid error (snippets/product-price line 23): Computation results in '-Infinity'Unit price
/
Sold out